Retro Racing 64

This is a simple F1 racing game for the 32bit jam 2022.

It works on the web as well as on mobile, and I added a windows build just in case the web version doesn't work well on your device.

My thoughts

I've been wanting to make a low poly racing game for a while now and the 32bit jam seemed like the perfect opportunity to give it a shot. 

I don't usually do 3D games so I treated this project as an educational experience. I already had made a very basic prototype a few years ago but the car physics was awful, it didn't work on mobile, and it didn't have leaderboards. So I decided the rewrite it from scratch, fix all those issues, and add more features. 

My initial goal was way more ambitious than what I ended up submitting. I wanted to have procedurally generated tracks, several locations, and car customization. However, for personal reasons I didn't have as much time as I expected, so I had to cut a lot of that stuff and ended up settling for a single handmade track and a single car with no customization. Being realistic though, even with the full two weeks I probably wouldn't be able to meet my goals anyway. 

Despite my unreasonable expectations, I'm happy with the results and I had a lot of fun working on this.


PlatformsWindows, HTML5
Rated 4.5 out of 5 stars
(2 total ratings)
Made withGodot, Blender
Tags3D, Arcade, Casual, Godot, Indie, Low-poly, Retro, Short, Touch-Friendly
Code licenseMIT License
Average sessionA few minutes
InputsKeyboard, Touchscreen
LinksSource code


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Click download now to get access to the following files:

Retro Racing 64 (windows).zip 21 MB


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When I brake and turn left, the car goes right??

Yes, braking it’s a little broken. I’m working on it. Thanks