Retro Racing: Double Dash
Retro Racing: Double Dash
This is a fast arcade F1 racing game I made for the 32bit Spring Cleaning 2024 jam. It is the continuation of Retro Racing: Super Circuit.
I published the web version so that people can check the game quickly without having to install anything. However, I highly recommend playing the windows version, as it works much better. I also added an Android build but beware: you may need a good phone to play it, otherwise some maps could lag a little.
Changes since Super Circuit:
The following is a brief list of the main changes I introduced in this update. For a more detailed description of each change, please see the devlog Changes since Super Circuit.
- New game modes: time trial and race
- Bots!
- Online multiplayer
- Last week leaderboards
- New tracks
- Better physics
- Improved car control
- New GUI
- Joystick support
- Android export
Credits:
- Programming by Ricardo Moran
- Music: HexaPuppies Synthwave 80s Retro Music Pack by DavidKBD
- Countdown SFX: Countdown by Destructavator
- Engine SFX: Car Engine Loop by qubodup
- New record SFX: Ta Da! by Mike Koenig
- Fonts: CATV 6X12 9 by HolyBlackCat
- Fonts: Tomorrow by Tony de Marco and Monica Rizzolli
- Fonts: UniCons by Juergen Krausz
- Fonts: Super Mario 256 by fsuarez913
- Onscreen Controls by Kenney
- Modular Characters by Kenney
- UI Theme: Kenney's UI Theme by azagaya (and Kenney)
- Windmill sprite from yd
- Race icon by Adrien Coquet
- Rock Wall Textures from Dimitrios Savva
- 7-days icon and Infinite icon from Freepik
- 8-bit coin sound effect by Luke.RUSTLTD
- GUI Sound Effects by Lokif
- f1 driver by Cuputo and Helmet by Luiz Carvalho
- Universal UI Soundpack by Nathan Gibson
- LowPoly Models by @Quaternius
| Status | Released |
| Platforms | HTML5, Windows, Android |
| Rating | Rated 4.4 out of 5 stars (30 total ratings) |
| Author | Richo |
| Genre | Racing |
| Made with | Blender, Godot, GIMP, Audacity |
| Tags | 3D, Arcade, Casual, Godot, Indie, Low-poly, Multiplayer, Retro, Touch-Friendly |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Joystick, Touchscreen |
| Multiplayer | Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
Retro Racing - Double Dash v0.3.apk 88 MB
Retro Racing - Double Dash v0.3.1 (windows).zip 46 MB
Development log
- Big update!Sep 06, 2024
- Changes since Super CircuitMar 06, 2024







Comments
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how do I get html
What do you mean?
so it can go on my unblocked games site
Funny coming from a guy with a god complex living off Norwegian welfare checks while calling the entire country his enemy. Thanks for the free advertising though.
Just to be clear, the whole country Norway is my fans now and they are coming from tiktok to play this game to try to beat me. Im the nr1 advertiser for this game. https://www.tiktok.com/@enemy.of.norway
Attention: User “Spectapor” has been caught cheating and abusing exploits. The account will be removed from the leaderboard shortly pending final review. Thank you to everyone who reported this.
i got into the list :)
¡Espero que logres tener el tiempo para seguir actualizando este juego, aprovecha este buen trabajo! Es un juego divertido con la capacidad de ser mucho más 💥💥💥💥💥
Gracias por el mensaje! Yo también espero poder continuar este juego en algún momento :)
Fun game! Just need more tracks and a option to remove the arrows on the screen.
Nice Work!
I’m glad you liked it! It definitely needs more tracks, maybe if I can take some time off I could work on an update. Thanks for your comment!
keep the arrows, it protects the game
Nice control and graphics overall too. I actually was looking for some retro-styled games to play on crt monitor in 640*480 60hz and this one feeling really good!
Ohh that sounds fun! I don’t have a CRT to play my games, but I’m curious to see what it looks like. Do you happen to have a picture or recording?
best game, I have suggestions for this game:
1. add more colors to the car, like purple, orange, cyan, pink, white, black, brown, etc.
2. add split screen multiplayer (2-4 players, PC version)
3. add the power ups (missile, mines, shield, oil slick, rockets, repair, random box, lightning wave, boost, etc.)
Thanks for your suggestions. I completely agree with your first 2. I’m not sure about the power ups, though. I feel they might not work for a game like this. But thanks again for taking the time to write them :)
💪🏿😠
This is awesome, dude. Do I have permission to use this on my website, Galaxy Games? I will give full credit to you and a link to your Itch.io profile :D
Yeah, sure. As long as you credit me I don’t mind
Thanks a ton, really appreciate it :D
hey i was wondering if you are still actively developing this project, as i love the physics of the car and am actively developing a godot racing game. i would like to know what you did to create such nice physics.
Hi! I would like to continue this game but I couldn’t find the time yet. I can help you with the physics, though. For the car movement I tried a few different solutions that didn’t work the way I wanted (like using godot’s VehicleBody or the rolling sphere technique). Eventually, I found this article: Simple 2D car steering physics in games. It’s really easy to follow and with a few tweaks I think it works great. For the collisions I implemented basic elastic collision (like this: billiards-physics) but since the cars are not spheres it didn’t work quite like I wanted. I didn’t have much time to try something better so I just tweaked it a bit and called it a day. I don’t really like the end result, though. If you want to take a look I made a racetrack generator tool with the option to test drive the tracks it generates. It’s not exactly the same code I used in the game but it should be pretty close. It’s open source, so feel free to use it however you like. I just ask that you don’t use the car models, please. Also, let me know when your game comes out. I would really like to play it.
too laggy for me but fun game
beautiful game
Thanks!
the only thing this game is missing is the ability to drift
I’m on the fence on this one. I feel like most racing games include the drifting mechanic and I honestly find it kinda boring. But several people have asked for it already so I don’t know… maybe I should just give in and implement it…
huh thanks for replying
i thinkdrifting doesnt fit in this type of game , but that's just my opinion
The lap timer that flashes after every lap in the timed trial is lower than the actual lap time
Great game, hope you fix it!
Wow, you’re right! I haven’t noticed that. That’s a huge bug. I’ll fix it as soon as I have time. Thanks for letting me know
I took some time to look into this. It seems the problem is that the lap timer starts/stops when the car crosses the finish line while the total timer starts as soon as the race starts. Since the car starts a few meters behind the finish line it takes a couple of seconds before the lap timer begins counting while the total timer is already running.
I used to start both timers at the same time before, but IIRC I had to change it because of a bug that allowed players to skip a large part of the track. I don’t know how to change this without breaking existing records. So I think I’ll leave the discrepancy as it is for now. Thanks for the comment, though.
Dude its awesome, imposible really is near perfect race skill great job!
Thanks! I’m glad you liked it
easy, nice, we had a blast. Thank
Thanks! I’m glad you liked it
Hi Richo, I wanted to add your game to speedrun.com, is that fine with you?
Yes, go ahead. That would be great
It got accepted link is speedrun.com/rrdd
Very cool! I like what you did with the rules for different game modes. I’m not familiar with speedrun.com, though. How are runs validated? Do you have to personally verify each one to make sure they are valid? Also, would it be possible to change the game’s cover image? I can make a new one with the correct size, if you want. Thanks, btw!
yes for the cover art, i just screenshotted the title screen, and yes, I do have to personally validate each submitted run
I wasn’t sure about the image sizes so I made 3 variants: https://drive.google.com/drive/folders/1hro-449dTruaaXFU5UMy9-7ihjDzNTe5?usp=drive_link
Also, I suppose you won’t have too much work verifying the runs given the game’s popularity. But if you want to add me as verifier I’m RichoM on speedrun.com. Thanks!
but i was able to run it on ios
Maybe it starts but I don’t have a device to test it, so I can’t be sure it runs properly
plz help
also on ios the pine forest is distorted
aka ipad
pluss im on ios
I’m sorry, the game doesn’t work on iOS
I mean like for if your on the web browser versoin becouse me and 15 other kids cant see the full code when playing multyplayer matches
like can you make an x on it so i can get rid of it plus’s i love your game
im on mobile
do you know how to get rid of this dumb html warning it blocks half my screen
Yes, the best way to remove the warning would be to download and install the apk on your device. Thanks for playing!
Hello, could i have the permission to... iterate on your project? (i.e. take the physics and camera to make a game of my own. And i'll credit you). This also means i liked the game a lot, btw
I’m sorry but I’m still working on this game, so I can’t give the source code for this exact project. But if you want you can use an older version I made open source a while ago: Retro Racing 64. It’s not really the same, the physics are messed up, it has only 1 track, the tracks are built differently, there are no bots, etc. But it could be useful as a starting point. At least the camera code is mostly the same. And for the physics, the logic is actually really simple, I based the code on this article: Simple 2D car steering physics in games
Thanks anyway, the initial idea was to publish something i had in mind using your stuff, but it's better to just figure out how things work and then start working on a project of my own
O jogo realmente é muito bom, o único lado que eu não gostei muito foi que a velocidade é meio descontrolada, uma sugestão que eu tenho é um mapa pra saber onde a gente tá na corrida, mas fora isso parábens o jogo tá incrível
Thanks for playing! I tried to make the car feel really fast but I think I may have exaggerated with the acceleration, I’ll try to tune that for the next version. Also, thanks for the suggestion about the map, I have that in the TO-DO list as well :)
Damn this was fun, I did all the AI race and all the Time Trials, even got to the top 10 on half on the circuit. (ElenaM hehehe) 8) This is fire, thank for the game.
Thanks! I’m glad you liked it!
I was really excited to see what the game would be like, but it was just as fun as I expected! The controls weren't too difficult and each map had its own personality! The very smooth controls and perspective changes made me feel like a racer! I'm having so much fun, thank you for a great game! I played the latest version first, but I'm going to try all of your games!
Thanks! I’m glad you liked it. Let me know what you think of the other games
i was looking for some chill racing games but with some competitive aspects as well and this game is perfect for it. I love the graphic style and the speed and pace of the game is great with minimal to no braking the time trials are super fun. I read you were trying to release some more maps but didnt have the time currently, I can't wait for those and I would also be willing to help in anyway if I could. I have some ideas and suggestions as game designing has been something ive always been interested in. Let me know if its possible for me to help but I love the game so far.
Thanks! I’m glad you liked it. Unfortunately, it’s true I’ve been too busy lately to work on this. I have a long list of TO-DOs apart from adding new maps. If you have any ideas or suggestions you’ll like to share with me please do. I can’t promise I will implement them but we can talk about it and see if they match my plans. Also, if you know how to program and would like to implement your ideas by yourself I can give you a hand to get you started.
U should not abandon this project bro, with an improved graphics and some visual fixes (like on map 3) this can be fire, as it is extremely addictive and competitive, especially for the f1 fans.
Thanks for the kind words, I’m glad you like the game. And I see you have the world records on all the tracks, that’s very impressive! I want to publish a new version with more tracks but I didn’t find the time to work on it yet.
Love the turning radius and top speed, only (very minor) complaint is that the bots on Snowy Mountains are far too easy, I can regularly beat the impossible difficulty by 6+ seconds.
Yes, the difficulty needs a little tweaking. Snowy mountains is far too easy while Green Meadow is really hard. I’ll try to publish an update before december, and maybe add a few more tracks as well. Stay tuned!
Thanks for the info, the problem for the bots on snowy mountains seems to be excessive breaking and very wide lines around the tight corners. In case that helps. Looking forward to any new tracks
Very pretty style and good controls. I played the android version on my samsung galaxy s24+ and it worked great.
Thanks! I’m glad you liked it. I did my best to make sure it worked well on mobile :)
All 5 map WRs
get on my level
I set the WR for Sunflower Field on 1.3 and it's still up on 1.4 are there any gameplay differences between the 2
Both versions are functionally equivalent. For 0.1.4 I think I just fixed a small bug but other than that the game is exactly the same.
However, I’m currently working on a big update that would render current records obsolete. I’ll probably release it in the following days (or maybe in the weekend, I don’t know)